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The evolution of gaming in 2026: What’s next for VR and AR?
Virtual reality and augmented reality once felt like promises that were always a few years away. Yet right now, in early 2026 ...
Meta's metaverse strategy was flawed from the jump. Zuckerberg overhyped what consumers could expect from the move, ...
Turning Physical Spaces into Measurable Experiences Beyond immersive events, we turn every space into an augmented ...
Response: Breaking Down the “Time Difference Barrier” in Trade In traditional foreign trade, exchanging emails and waiting for days used to be the norm. Ecer.com has deeply integrated AI-powered ...
The launch of Android XR, a newly announced headset from Valve, and major strategic shifts at Meta, are just the start of ...
Wait, no more virtual sitting in a virtual chair, chatting with virtual people with a VR headset on, for hours? Bummer.
The metaverse—an immersive, persistent, and networked virtual environment first conceptualized in Neal Stephenson's Snow Crash (1992)—integrates Virtual Reality (VR), Augmented Reality (AR), and ...
Disney + has launched on Meta Quest, meaning there's a native app allowing owners to watch the full catalogue of ...
With the Valve Index, Valve aimed to set the standard for PC VR in 2019. Six years later, its journey ends, marking the ...
Teslasuit unveils XR5 full-body haptic suit for professional applications with motion capture and biometric analytics | VR ...
In 2021, Facebook rebranded itself as Meta, signalling an ambitious pivot toward the metaverse as the next evolution of the ...
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