In this lesson, students will simulate the randomness of decay in radioactive atoms and visualize the half-life of a sample radioactive element. This lesson can be completed in two (2) 45-minute class ...
Half-Life 3 is starting to be finally acknowledged by Valve after well over a decade of silence. Half-Life is one of the most respected video game franchises thanks to its innovative technology and ...
There is a fantastic moment in Half-Life 2, during the 'Water Hazard' section of Valve's FPS game, when you first arrive at one of the resistance outposts, Station 12. Previously, you - or, if you ...
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the details of Half-Life: Alyx and how they add an immersive layer to the game rarely found elsewhere.
I think we're reaching some kind of wonderful Half-Life nexus point here, our very own resonance cascade whereby all the versions, variations, and different visions of Valve's epochal FPS finally ...
Gordon Freeman had a robotic arm during the development of Half-Life 3 that let you control the elements in the game -- fire, water, etc -- with developer Valve is pushing the boundaries of realism ...
Evan Arnoldi is a Contributor from Indonesia. A passionate writer specializing in video game text creation and narrative design, with a passion for both the video game industry and its journalism. A ...
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