ScummVM main repo is cloned at build time. To sync the libretro core it should be sufficient to update the reference commit in dependencies.mk. Reference updates are generally committed following ...
Currently I focus on running Monkey Island 1 (CDROM version, Scumm 5.x engine). Support for other games may be added at a later time. Most of the code is directly ported from ScummVM's C++ code base, ...
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