Actively Developing: In the long term, we aim to develop a comprehensive physics simulator focused on real-to-sim, serving as an easy-to-use platform for XR, VR, and robotics applications. Feel free ...
Abstract: The Gaussian particle filter (GPF) is a type of particle filter that employs the Gaussian filter approximation as the proposal distribution. However, the linearization errors are introduced ...
Abstract: 3D Gaussian splatting (3DGS) has shown promise for fast and high-quality mapping in simultaneous localization and mapping (SLAM), but faces convergence challenges in large-scale scenes ...
Official implementation of our TMLR submission investigating optimal source distribution choices for flow matching in generative modeling. We introduce a novel 2D simulation framework that captures ...